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3 docs tagged with "shipped"

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Living Word — Lead-Gen Phase 1B (in-game CTA surfaces)

Phase 1B of the Living Word → ChurchWiseAI lead-gen funnel — shipped the scene-completion modal + bloom CTA card, NPC-chat-close CTA line, and Legacy Bloom finale panel. Reuses the Phase 1A `lw_lead_gen_events` table (no new migration). Honors founder decisions B1 (route to churchwiseai.com), B2 (hide first 2 scenes), B3 (keep the finale panel), and engineering decision E2 (scene-completion modal as bloom card host).

Living Word — Live-Ops Phase 1A (liturgical calendar engine)

Phase 1A of Living Word live-ops — shipped the deterministic Western-Easter Computus engine, the HUD calendar chip, the CalendarEventModal, and per-event opt-outs. Three-feast default (Christmas + Easter + Pentecost) is ON for every player; full Western liturgical calendar (Advent / Lent / Christ the King) is gated to the 5 Western-liturgical tradition lenses. Phase 1B (streak telemetry) and Phase 1C (Holy Week six-scene event) deferred.

Living Word — UGC Phase 1A (educator-authored quizzes, private visibility)

Phase 1A of Living Word UGC — shipped educator quiz authoring at /living-word/educator/*, the lw_ugc_quizzes + lw_ugc_authors + lw_classrooms (stub) + lw_ugc_quiz_audit_log schema, the synchronous regex + asynchronous semantic moderation pipeline, the 13-rule UGC hard floor (rules a-m) enforced at submit time, and the in-game pool merge for private-scope quizzes. Phase 1B (school-pool visibility) and Phase 1C (public-library publish) deferred per spec §10.