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2 docs tagged with "phase-1a"

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Living Word — Live-Ops Phase 1A (liturgical calendar engine)

Phase 1A of Living Word live-ops — shipped the deterministic Western-Easter Computus engine, the HUD calendar chip, the CalendarEventModal, and per-event opt-outs. Three-feast default (Christmas + Easter + Pentecost) is ON for every player; full Western liturgical calendar (Advent / Lent / Christ the King) is gated to the 5 Western-liturgical tradition lenses. Phase 1B (streak telemetry) and Phase 1C (Holy Week six-scene event) deferred.

Living Word — UGC Phase 1A (educator-authored quizzes, private visibility)

Phase 1A of Living Word UGC — shipped educator quiz authoring at /living-word/educator/*, the lw_ugc_quizzes + lw_ugc_authors + lw_classrooms (stub) + lw_ugc_quiz_audit_log schema, the synchronous regex + asynchronous semantic moderation pipeline, the 13-rule UGC hard floor (rules a-m) enforced at submit time, and the in-game pool merge for private-scope quizzes. Phase 1B (school-pool visibility) and Phase 1C (public-library publish) deferred per spec §10.